Author Topic: *modified* Suggestion for Offroad speed change  (Read 437 times)

justgaming

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Re: *modified* Suggestion for Offroad speed change
« Reply #15 on: January 13, 2012, 06:26:36 pm »
yes
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DorsalRegent

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Re: *modified* Suggestion for Offroad speed change
« Reply #16 on: January 13, 2012, 08:05:51 pm »
Please consider, that there are only a feww differences in the classes: cars, trucks, bikes
Just because I don't care, doesn't mean I don't understand!

phat

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Re: *modified* Suggestion for Offroad speed change
« Reply #17 on: January 13, 2012, 08:49:05 pm »
YES
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Brekashun

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Re: *modified* Suggestion for Offroad speed change
« Reply #18 on: January 13, 2012, 09:38:39 pm »
Aight, revoking my first post ;) Kill the script entirely! We'll see how that turns out ;)
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PeaceKeeperuk

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Re: *modified* Suggestion for Offroad speed change
« Reply #19 on: January 14, 2012, 01:51:20 am »
Below I am referencing vehicles by class, and as such the speed factors are a suggested min/max ratio based upon vehicle value/design.

* cars should go slower on rough terrain, purely because of the low clearance off the ground that would cause drag and damage. (20-40 off-road / 100 - 120 on road)

* off-road vehicles should have a good speed off-road (40-60) but that benefit should be reflected in a slower road speed (90-100)

* Sports cars typically ride lower that normal cars, and should not be allowed to go 20-25 when driving off-road... but they should have superior road speeds (130-140)

* Large trucks are designed to be driven off-road but due to their extra mass should be given a penalty: (30-40 off-road / 80-100 on road)

These figures are suggestions for improvement.

Comments welcome.

PeaceKeeperuk

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Re: *modified* Suggestion for Offroad speed change
« Reply #20 on: January 19, 2012, 02:23:38 am »
I seem to have silenced the room...

I can hear the tumble weeds rolling past.
« Last Edit: January 19, 2012, 02:50:23 am by PeaceKeeperuk »

Drunken Officer

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Re: *modified* Suggestion for Offroad speed change
« Reply #21 on: January 19, 2012, 06:51:42 am »
Thats normal. Suggestion in one post and not more...

@all
We reduced the off road speed, because it was so unreal to drive with a Nissan 70 km/h through the woods. Checkpoints were seenseless. Bankrobber drove non stop up to the wood with full speed.
Thats why we reduced the speed.

And i'll vote with "NO", to raise up the speed to maximum for all cars. We have to find a good way and it'S in working process
SOA & CSP

phat

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Re: *modified* Suggestion for Offroad speed change
« Reply #22 on: January 19, 2012, 10:23:14 pm »
Below I am referencing vehicles by class, and as such the speed factors are a suggested min/max ratio based upon vehicle value/design.

* cars should go slower on rough terrain, purely because of the low clearance off the ground that would cause drag and damage. (20-40 off-road / 100 - 120 on road)

* off-road vehicles should have a good speed off-road (40-60) but that benefit should be reflected in a slower road speed (90-100)

* Sports cars typically ride lower that normal cars, and should not be allowed to go 20-25 when driving off-road... but they should have superior road speeds (130-140)

* Large trucks are designed to be driven off-road but due to their extra mass should be given a penalty: (30-40 off-road / 80-100 on road)

These figures are suggestions for improvement.

Comments welcome.

+1+1+1++1+1+1
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sgtstrippa

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Re: *modified* Suggestion for Offroad speed change
« Reply #23 on: January 20, 2012, 06:44:21 pm »
well i'll add my bit in yes granted sports cars have very low ground clearance but any sports car can still reach hi speeds offroad (depending on how flat the surface is) what i'd suggest if its possible i have noticed alot of the vehicles stick to the road like formula 1 cars and the grip on the tyres seems a bit unrealistic is there anyway u could change it so say when a sports car goes offroad if it stays in a straight line yes it'll reach a speed of say 80-90kmh but minute they turn a bit hard they would spin out or begin to lose control of the car as it reaches the 80-90kmh

starshooter

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Re: *modified* Suggestion for Offroad speed change
« Reply #24 on: January 20, 2012, 09:44:15 pm »
Theres the big fail from ARMA: it doesn't support Physx


Luckywolf

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Re: *modified* Suggestion for Offroad speed change
« Reply #25 on: January 20, 2012, 09:54:37 pm »
ArmA 3 will support it <3
(sry for my bad english :D)