Author Topic: Something to think about  (Read 429 times)

b33

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Something to think about
« on: August 21, 2010, 06:40:28 pm »
Since people start crying when you use global chat to tell the truth, I'll post my thoughts in here instead.

<rant> What all of the ex-CL:R players don't seem to get is that this is not CL:R. Our community name says it all, we are serious about roleplay. What is currently going on in the sever looks like people are not even attempting to get along and have fun playing this, like an RPG. How fucking hard can it be to talk to people? There is stuff like text-based roleplaying while 90% of the people you meet playing CL nowadays don't even bother to talk before stunning or shooting you.

Looking at the fact that we, and with we I mean people who have done something for this community, have been playing this mission way longer than you, and looking at the fact that all you do is play this like an FPS, how about showing some respect? Nobody is asking you to bow and scrape, but if psy, or Bayers, or Major Mayhem, or I say that you are doing it wrong, then you are doing it fucking wrong. Try our way of playing this and you will find that everybody's gameplay will be improved. </rant>


What we also need is a change of rules. It can't be possible that cops do whatever they want and even get away with it. The plan of separating civ bank accounts from cop bank accounts is a step in the right direction, but what needs to be introduced yet is a white list for cops. Past has shown that this is a very effective way to keep people from just going cop for the money if they have to go through training and certification processes.

Don't feel offended if you are coming from CL:R or HGS, I'm just done with watching this mission turn into a military dictature roleplay.

psybeltoxico

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Re: Something to think about
« Reply #1 on: August 21, 2010, 07:29:58 pm »
I agree totally because I'm getting tired of all the flaming and the riots happening because one of the guys couldn't RP and somebody gets angry because of it well IF they don't want to RP then we will need to introduce a PROPER police force that can PROTECT AND SERVE for the people and not the different way like WE WILL MAKE A FACIST POLICE STATE
also some people need to show respect to an admin that is doing HIS AND HER job ( tigerbee is infact still communitymanager and that makes her the right to still tell something in the server ( she can't maybe kick anymore or spawn things) but she can infact still say something !!! and with my experience from before she is a damn great admin IF YOU DONT FLAME AGAINST IT and besides the rules tell it also to not ARGUE with an admin(this is especially for you killerc22) like alot of people do :/
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Starrizer

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Re: Something to think about
« Reply #2 on: August 21, 2010, 08:17:37 pm »
I agree that we have a problem with the community members of the current RP server.
I have had my own problems and currently I can assure you that I myself really am trying hard to improve for the community.
I took time to talk with Psy, and Tigerbee about some of the problems since I have been playing cops and they have been playing civilians.
The game currently lacks a majority of negotiating and talking for both sides and it seems that most cops are extremely gunhappy.
Cops don't seem to notice that we (The cops) should be working for the civilians NOT against them.
Cops also believe because they are enforcing punishment it means they should just jail and be done with it.
In fact, cops should work with the civilian to possibly just pay a fine and both be happy rather then be pissed for a week at each other.
For some reason cops also believe they can speed and do whatever they want as long as they got there lights and sirens on, for any reason and that to me leads the belief that cops just plane out are NOT trying to RP properly as cops in any way. 
The problem isn't just cops though, there is different rule sets for each country.
A proper example would be that in my country (USA) you must get a mayor/fire department (Cant remember) to give you permission that you may start a fire at your house or anywhere. 
So this is how it ended 
EX: I pulled opfatel away from making fires and explained that he may not continue making fires and that he needs to put them out. He said there was no law against it. How am I too know ALL THE LAWS of that country we play in, and the country he is in? Simple, I had to ask an admin, I had to take up admins time to ask and found out I was in the wrong.
OH well, but I didn't know and its the little thigns that cause problems, so we difinately need some talking going on between civs and cops. Though cops aren't the only ones in the wrong. Some problems with civs is that they don't want to negotiate the problems either.
If they believe they are in the right they get mad and tell you that you are wrong.
Then they go get an admin to prove it instead of JUST RPing.
Most civilians don't properly RP scenarios and if they get in trouble and arrested, they will flame the HELL out of you and everyone involved.
So I think admins should enforce the rule that there should be no flamming/greifing.
Start kicking em and even if they loose stuff it shouldn't matter, because they will learn quick after that too STOP FLAMMING (arrested or not).
Also, how can civilians and cops talk it out if they have no mayor or chief.
We believe there should be a script for most person with most votes for the role gets it, no ifs or buts.
Lets go ahead and put this out in a simple texting.

Cops:
1. Need a whitelist.
2. Training.
(Simply put, with a whitelist and proper training, there won't be much problems with cops.)

Civs:
1. We need to learn to negotiate with cops.
2. Need to RP properly, if you get pulled over just do it. Don't hit and run or try to get away unless there is good cause.
(Good causes are wanted (FOR SERIOUS CRIMES) or somthing such as illegal possesion of drugs or weapons.)
3. Need to learn no more flaming, this can be simply fixed by kicking them and cops as well, so they learn QUICK!.
4. A rule needs to be learned, that if a civilian hears sirens that they NEED to move off the road. There has been WAY too many accidents due to cops trying too respond to actuall serious scenarios and CRASHING straight into civs cause they both usually were not doing right.
5. There needs a much more defined line of Terrorism, and DMing.
I am not going to explain that, because I have no right to tell the difference. People need to come together (That run the server) and discuss the difference.
6. Civs really need to learn that cops are not there enemies and this is NOT a cop vs citizen RP mod.
This is a mod ment of Cops working with Civs to make there games more easier. If cops don't have to worry about getting shot or killed all the time, they wouldn't be so ancy to put the civs down.

Cops and Civs:
A script needs to be made SPECIFICALLY for making someone vote. Such as in a script that says and warns: You (The player) have (this much time) to vote for Mayor/Cop Chief (depending on what you are) before you are AUTOJAILED (for this long.) The script should also be reactivated after getting out of jail to redo the cycle.

I am sure others could add to the list, but I think we really need somthing done soon.

Also, about 3 - 4 people including me have came to the terms that the Chernarus Revolution group or whatever set upon changing chernarus is a DM squad. They don't even try to change, they just get someone as a hostage (or dont) and begin killing cops demanding change when there is NO CHIEF OR MAYOR to make that change. I think if they are gonna be a Insurgency Revolution group, they should need to play like one. This come back to the 5th suggestion of civs. 
------

There needs a much more defined line of Terrorism, and DMing.

------

Last but not least, the new cars added are really fast as we know. Well due to this if you hold down Q, you usually go above the speed limit and I am getting tired of tapping Q. So I think the server should move the max speed to about 60 - 65 in towns, and about 100 - 105 outside.


Thank you for taking time to read this thread.

J. Lynch - Police Force - Still learning.
« Last Edit: August 21, 2010, 08:38:11 pm by Starrizer »

psybeltoxico

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Re: Something to think about
« Reply #3 on: August 21, 2010, 09:00:22 pm »
A proper example would be that in my country (USA) you must get a mayor/fire department (Cant remember) to give you permission that you may start a fire at your house or anywhere. 
So this is how it ended 
EX: I pulled opfatel away from making fires and explained that he may not continue making fires and that he needs to put them out. He said there was no law against it. How am I too know ALL THE LAWS of that country we play in, and the country he is in? Simple, I had to ask an admin, I had to take up admins time to ask and found out I was in the wrong.
well I admit you can't make just fires in public places but someway it's TO DARK at storage in nighttime maybe we can solve this with issetea/teetime/titan by making some more light at the storage so the civs see the container and can get their stuff out of it at night :)

for the rest it's like we talked about on ts and i totally agree with it, we admins and I'm pretty sure alot more people want to see a decent RP going on on the server instead of what is happening now :)
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TemichSablin

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Re: Something to think about
« Reply #4 on: August 21, 2010, 10:01:16 pm »
to do whatever you have described you will have to bring back SLPD. or CSP or whatevr you call it. Those guys should approve whoever's in the whitelist.
Make copside profit equal to civ-profit. But only in case the whitelist is done.
Make auto-bounty system for cops. I.e. if someone kills people he gets a bounty. But! The bounty should only increase if there are different people. So it would be hard to boost money killing eachother.

TeeTime

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Re: Something to think about
« Reply #5 on: August 22, 2010, 11:59:10 am »
There are a lot of ways to improve the Cop Gameplay, auto wanted/ bounty system, less bounty for killing someone or a ticket for a Cop if he Kills someone, longer respawn times,...

But before we can think about that, bring the CPD back to life, then we can talk about the rest.
« Last Edit: August 22, 2010, 08:58:22 pm by TeeTime »

TemichSablin

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Re: Something to think about
« Reply #6 on: August 22, 2010, 12:10:25 pm »
Somehow i think that unless there is a way to integrate new info from forum into MOTD, situation is not going to change :D

Vixus

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Re: Something to think about
« Reply #7 on: August 22, 2010, 01:08:08 pm »
Cops and Civs:
A script needs to be made SPECIFICALLY for making someone vote. Such as in a script that says and warns: You (The player) have (this much time) to vote for Mayor/Cop Chief (depending on what you are) before you are AUTOJAILED (for this long.) The script should also be reactivated after getting out of jail to redo the cycle.

No-one forces me to vote for anyone.

I really don't think it's a good idea to make voting a duty as if it were some kind of police state.
Just my two cents, on the rest of your ideas I do agree.

majormayhem

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Re: Something to think about
« Reply #8 on: August 22, 2010, 01:27:31 pm »
Cops and Civs:
A script needs to be made SPECIFICALLY for making someone vote. Such as in a script that says and warns: You (The player) have (this much time) to vote for Mayor/Cop Chief (depending on what you are) before you are AUTOJAILED (for this long.) The script should also be reactivated after getting out of jail to redo the cycle.

No-one forces me to vote for anyone.

I really don't think it's a good idea to make voting a duty as if it were some kind of police state.
Just my two cents, on the rest of your ideas I do agree.

Im with Vixus. More often than not people dont vote because government is too far away. I suggest moving it to tank square, where its close to spawn and has enough back allys for wanted people to move around.
In Soviet RP Mods, system beats you!

psybeltoxico

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Re: Something to think about
« Reply #9 on: August 22, 2010, 01:31:42 pm »
Cops and Civs:
A script needs to be made SPECIFICALLY for making someone vote. Such as in a script that says and warns: You (The player) have (this much time) to vote for Mayor/Cop Chief (depending on what you are) before you are AUTOJAILED (for this long.) The script should also be reactivated after getting out of jail to redo the cycle.

No-one forces me to vote for anyone.

I really don't think it's a good idea to make voting a duty as if it were some kind of police state.
Just my two cents, on the rest of your ideas I do agree.

Im with Vixus. More often than not people dont vote because government is too far away. I suggest moving it to tank square, where its close to spawn and has enough back allys for wanted people to move around.

well you better never live in belgium then :D
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Vixus

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Re: Something to think about
« Reply #10 on: August 22, 2010, 10:54:04 pm »
well you better never live in belgium then :D

I'm glad I just live North of your backwards country




psybeltoxico

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Re: Something to think about
« Reply #11 on: August 22, 2010, 11:45:04 pm »
well it's a shame that the euro is europe so it's europa that gets backwards to
well back ontopic :)
actually a primairy stunn gun should be there for the cops in copshot to tbh
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