Chernarus Life Ultimate - A guide for new players.Index of things:BasicsMoney Making IndepthMining & ManufacturingItems DatabaseShop Index
Misc NotesBasics: Interduction.The first things you need to know when you first connect to the fun modification for Arma 2, Chernarus Life Ultimate. When you have connected to the server you need to make yourself an account to be able to play. This can be simply done after you have read the server rules. When you press close when done reading the rules you are prompted for a login screen. Here you can type in your prefered account details,and press on "Register" to make an account. This account will keep track of your stats,money, items etc. when you are ingame. Once you have registered once , you HAVE to log in every time with that Arma 2 profile,as well as use the same username and password to keep the stats. It's very easy to keep track of, so should not be a problem.
Basics: Your first minutes.When you are done with login in to the server, you get a little money off the bat to help you get the basics you need. Normaly the fee you get payed is 8000 (Eight Thousand). This can be spent smart in a few ways. You can go and get a car licence for an example, or go to a workplace and make the extra 2000 to buy the workplace which will help you gain some extra money for your paycheck. Will go more in to money making later. On your overhead map (press M by default) you will first notice that you do not have a dot for your person. This is not a bug,and is done so you have to manualy get used to the surroundings. This is rather simple, and you will be navigating the world of Chernarus in a matter of hours like a true pro!
You also start with a few skill points that can be invested in to a few different categories,which in time gives you access to new content, like different types of cars, weapons and mining resources. Keep in mind that there are a lot of different types of places you can visit right away to get your basics. One of those places is ofcourse the Vehicle Licence person,which will offer you a Drivers Test for light vehicles for a fee. This is rather easy to pass,but be warned, the cheapest car will put you back around 10,000 (Ten Thousand) and require maintance in form of gas and repairs if you crash. We strongly advice to get a Mountain Bike off Chernarus Rattletraps (Beginner city place to get vehicles,light). This only cost 100-200 or so depending on the taxes set by the mayor. This is a great form of transportation and is cost free. You do not pay taxes on a bike,compared to a car. Nor do you pay for fuel which helps a lot.
Basics: The Map.When you have gotten yourself situated in the rather large world of Chernarus, you will notice the many variants of markers on your map (Press M by default to access your map). This may look a bit overwhelming at first, but is honestly very easy to keep track of.We split the different types of markers up in to different colors to easier keep track of them. These are the different types to keep a note on.
Black Dot = Garage (Fuel and Repair Kits, Person/Passive)Blue Dot = Mc Chernarus (Food Store, Person)Green Dot = ATM (Money Withraw, Person)Red Dot = Drug Sell Area (Will only appear if have drugs on you, Main City) Black Fuel Pump Dot =Fuel Station (Passive)Yellow Circle = Worplace or Shop (Depends on text inside circle, Passive)White Circle = Harvestable Area (Mining, Passive)These are the main types of things you will see on the map. I use two different types of assosiation when I put them in to types, Passive and Person types. When I say Passive,it means it either happends automaticly when enter the zone, or you can access it trough the Scroll Down menu (Access trough Middle Mouse Scroll)
When I put in Person, I mean the dot,or service, has to be accessed trough a Person standing around (Not flags anymore in general compared to Sahrani Life) This makes it easier to find and see if you are new to Chernarus Life Ultimate and cant figure out how to find the things in the general area. People always stand precise where the Dot is, or in very close proximity of it. This is to make it easy to find and access.
Basics: Making Money.There are a few ways to make money in Chernarus Life Ultimate. We have both Passive and Active money that can be made. A detailed overview on these will be given a bit later. First of all you need to know about the main ways of making it, and where you can get hold of it when you have made some.
The first way to make money is Passive,this is money that comes automaticly in to every paycheck you gain, every 4 minutes. This is usualy gained trough shops or workplaces. Active money is money you actively move around the map to make, either it be robbing people or doing delivery missions. It don't take to long to make some basic money. You fast start gaining enough to buy workplaces and shops to get more passive money. The money you gain in Chernarus Life can be used in a many ways, either it be to get better equipment, weapons or cars to perform different types of tasks. The money you make can be withdrawn at a normal ATM or a Bank found at the map at the different types of colored dots. Check the article above to find the correct color for it.
Basics: Food and HealthIn Chernarus Life Ultimate you have hunger and health which are two of the main indications of a healthy life. Both of these go from 0-100, 0 being the lowest. Health goes downward (0 you die). Hunger goes upwards (100 you starve)If you fall down to 0 health, you die. If your hunger goes up to 100 you loose 10 health every few seconds. Its very easy to keep these in check. To get health you can simply buy Medical Training and buy medipacks, or you can go to the hospital and get healed at the Medical Tent if you don't have training. Hunger on the other hand you have to go and buy food. This can be done at Mc Chernarus, which basicly sells you a few different types of food that you will need to keep alive. Fish is probly the first and most effective one to keep health up at start, and cost around 30-40 bucks to buy a piece which is easy to get a hold of.
Basics: WeightBy Weight we mean how much you can hold at one time on your person before your back cant support it anymore. You start out with 60 as a max weight. This can be trained later on to be capable of holding more. Weight plays a major role in transporting things from one point to the other, and when your back cant support it anymore, you probly get a car or a pickup to do the hauling for you. Every car in Chernarus have a pre set max weight for its trunk where you can stuff it to the prink of gold,drugs or what ever you fancy. This makes it easy to store large quanties of things and transport it fast and reliable all over the world.
Basics: Private Storage of Vehicles and Items. One of the main things you want to remember is this: Once the server restarts, all the items you have NOT saved, I say again, NOT saved, Will be automaticly deleted. This is why Chernarus Life Ultimate has a Personal Storage where you can basicly store all your stuff so it don't dissapear after a Restart of the server. The storage can be easily spotted North of the hospital from where you start. You can go there to access your storage and place stuff there (Money, Items,Cars,Weapons,Drugs etc.). One of the smartest things to do is Always store you expensive stuff before you log there. For example your money and cars are probly the main items you will want to store before log out. Money over 100,000 (one hundred thousand) should be stored in the private storage when you gain it, incase of crashes and other random occurances that CAN happen now and then. It%u2019s a large storage container,and is easy to spot once you get there. You can just radial it (Middle Mouse Scroll) to access "private storage". This is one of the most important features of Chernarus Life Ultimate.
Basics: Mining and ManufacturingThe things you can do after you have gotten some money together, is to go mining , and also manufacture items. This is rather simple to do as you can go and level up on Mining and Manufacturing slowly on both to be able to producse basic things for yourself ,or sell. The other way to do it is specialize in one thing and get a partner and perhaps start a corporation to sell more high-end products to people for nice prices. You need certain levels to do this,and we will get back to this in the more advanced review of Mining and Manufacturing a bit later.
Basics: Levling your Stats.Levling your character in Chernarus Life is one of the huge things that really sets it apart from all the other Role Play modifications to Arma / Arma 2. Here you can choose to level up in a few different types of things. This can be accessed through the "Inventory" tab when you use your dial down menu (Middle Mouse Scroll) and gives you a nice little menu with a lot of things on it. Will get more detailed in to this as well once get trough basics. You start out with a few points you can plant in places, to be precise 3. These you can put in to a few sub menus of Levling. It will cost more and more money for each level up you gain, and the skills start at level 1 going trough 100 which is maximum. You wont need to get to in to this right off the bat, as you first need quite a few hours of work to be able to get enough money to start on these on toward a larger goal.
Money Making: IndepthThe main two types of money making is ofcourse Passive and Active. These two have two very diffrent atributes attached to them, and depends alot on your ability to move around or stand still in all simplicity. If you are going away from the keyboard a few minutes its nice to go over to a Worplace and stand there while you get something to drink or such. Be warned though, if you stand to long idle in one place, you will be marked as Inactive and you will no longer get your paycheck. If you are marked inactive you can simply just look around, or move to one side to "break" the idle status. This is simply a feature of Chernarus to stop people staying away from the keyboard for to long without actually playing or being at the desk. Also this helps to prevent lag as if you have a full server of people being away, the real point of the game kind of goes away. On to the two categories of money making, Passive and Active. Here is a Indepth view of what both are,and what you can look forward in both, they have some cons and pros.
Passive Money Making: DetailsWhen we talk about Passive money making,what we are really talking about is getting money while you dont really do anything. Its like standing still scratching your behind and still get your slump of money regardless. Think of it as welfare checks that steadily clock in regardless if you work or not. You can make quite a nice ammount of money with Passive money. When you start the game, you have a "standard" paycheck of 10 bucks per 4 minutes. This aint exaclty much to get you rich anytime soon, so what you can do is go over to a workplace. In a workplace you can gain a rather large ammount of money per paycheck to help toward buying the place. You will eventually want to buy all the workplaces, as well as the shops. There are 3 Workplaces as well as 3 Shops. These can easily be spotted on the map as big Yellow Circles. They give you some extra money passivly if you own them. They also cost diffrently compared to each other.
Workplace 1 cost 20,000 (Ten Thousand)
Workplace 2 cost 40,000 (fourty Thousand)
Workplace 3 cost 60,000 (sixty Thousand)
Shop 1 cost 10,000 (Ten Thousand)
Shop 2 cost 20,000 (Twenty Thousand)
Shop 3 cost 30,000 (Thirty Thousand) This might sound alot,but you can make it in a day if you play rather active. this is really not alot after you have gotten your first few places. Each give you around 1000 (One Thousand) bucks per paycheck. Depending a bit on the rather random rolls you get when your paycheck comes rolling in. And be aware, you dont get a SET ammount each paycheck,it goes a bit up and down depending on a rather random roll which gives you a low paycheck,or a close to max paycheck. This dont have any modifiers where you can make them go higher percentage and such. How ever the average will be very doable. Other than the workplaces you can also invest some money in the 3 other modifiers to money making. On a side note, Shops also have the ability to store items.University Exam 20,000 (Twenty Thousand)This is one of two other things you can gain to get extra money in a passive state (NOTE: You have to be in a Workplace for it to give you any extra money, it will NOT give you passive money if you are outside a workplace!) This will give you around 200$ on average per paycheck. This is a nice extra slump of money toward a fat paycheck. The other way to make some extra money is this.
Personal Hideout - 20,000 (Twenty Thousand)This isthe other way to get a few extra bucks in, this one gives you 1000 (One Thousand) to your paycheck actively every paycheck. This comes in regardless where you are at. The Hideout also gives you access to buy a personal ATM and such, so it can be a nice feature when your in need of money out in nowhere,and can just pop it down. Remember, it will take around 1 Hour to go in + with the Hideout before it gains any profit. Just a reminder that the Hideout can be saved in Storage
Workers - 5,000 (Five Thousand) This is a nice little way to have some extra people that make money for you, its not very much per cycle,but everything helps! You can have up to 2 workers at one time working for you. These can only be bought at Worplace 1 as of now. You just drop them where you want them in a Workplace and they make money. You can just collect from them every now and,so its "semi passive" as you have to go to where you put them to collect the money they made now and then. These can also help you with mining passive, if you drop them at a place where mining is doable.
Active Money Making : Details There are a wide variety of ways to make active money in Chernarus Life. By active Money Making,we indicate that you cant just stand still,you have to go to a place, do a thing, and when done that you make money. The main reason you would do active money making is to get that little (Or alot if you are Very active..) extra in your pocket. Depending on the job, you can make a profit of 100bucks up to millions! Ofcourse there are the risk vs reward aspect of higher paying jobs. I suppose we should go a bit more in detail about the diffrent jobs then. Here are the main jobs you can get in Chernarus Life,and the rewards they promise. Most missions can be picked up from Workplace NPC, but some are player done,so to speak.
Delivery Mission - Reward ? (Yet to be explore)The main thing about Delivery Missions is that they have 3 diffrent levels. You get one new level every 10 missions you have completed. The maximum level as of right now is 3. Hence you have to complete 30 delivery missions to get the maximum possible rewards. This is one of the highest paying jobs you can have as of right now. When you are at level 1 you make around 100-6000 per run depending on the distance of the mission. Once you get up to level 2 you have around 1000-10000 depending on the distance of the mission. When you finaly get up to level 3 after a few hours you get around 5000-30000 per job. The longest jobs give huge ammount of money as you can see. If you have a semi fast car you can really make alot of active money on the side while the passive rolls in steadily. 5-10 minutes per mission depending on vehicle and distance. Every mission will have a delivery point showed on the map.
Taxi Mission - Reward ? (Yet to be explore)Taxi missions is just what it says, Taxi missions. You go to one point, pick up a person,and drive that person to another destination marked on the map. As far as I have heard it has very small payouts right now, and therefor not many try it out, yet to be fully explored, will update the reward payouts once gone trough it propperly. Nice jobs for those who like to travel, but Delivery Missions defenatly win on those points without a sweat.
Bus Mission - Reward ? (Yet to be explored)Bus missions is much like Taxi Missions, kind of the same thing. The only diffrence is that you Have to buy a bus. This is an expensive piece of hardware and dont pay itself even remotely without being able to run a couple hundred missions at least. One of the reasons also it is very little used. If a full server it might be doable to boost the money a tad by having Players on and transporting them. Around the same money recieved as Taxi Missions, which is Low in comparison to Delivery Missions.
Drug Running Mission - Reward Jail-Infinity!The thing that makes some do drug running missions is the fact you can make alot of money,very fast if you dare to take the risk. This is indeed a very high risk type of mission as you have to dodge police officers, break the law, dont get robbed by other players and so on. You basicly have to go to a drug dealer on the map that is marked. Drugdealer should be marked with
RED on the map,and should not be hard to spot. You have to buy drugs with your own money to be able to get started. This is not a NPC started mission. Once you have some drugs you move back to the city and go in to pre set zones where you can sell your merchandise. This is a passive thing. You only have to keep the drugs on you to be able to do this. You also have to be inside a Red Circle that is showed on the map for you be able to sell anything. This can be hard at first to find,but as mentioned above,it gives GREAT rewards if you pull it off.
I will add to the active money making scheme once I get my head wrapped around all the types. Mining and Manufacturing - Indepth Mining: OverviewMining is a very profitable proffesion to go in Chernarus Life Ultimate if you have enough time on your hands to stay in a mining spot for longer periods of time, and also have the ability to move that stuff over to a safe location. In general you will make alot of money from mining if you do so more or less full time. There is always demand for more resources around if you are willing to lower your price a bit lower than the next man on the block.
Mining: RequirementsThe basic requirements as a miner is that you will have to level up mining. This is ofcourse not very hard to do,but it is time and money restrained. You will need quite alot of time to be able to be an effective miner. There are alot of types of resources you will want to get your hands on,and ofcourse you can specialize in one specific thing to mine if you want to make a reputation for yourself. Specialy the more high end resources "endgame" will make you alot of money. The Requirements for a miner is essentialy alot of time, sweat and blood and a large dose of patience.
Mining: TransportWhen you start out as a miner, the first thing you have to figure out is how do you move your product in to a safe location. Not only do you need it safely transported,but you also need something to transport it in to be effective. Your own body can only hold 60Kilos before your back splits in two at start unless you level up in Strenght. A normal car can hold around 100-200 Kilos. A Pickup can hold around 600 Kilos while a Truck again can hold average 3000kilos. Ofcourse you are not able to buy a truck or pickup at level 1,and this is one of the things you will have to overcome over time if you want to mine and transport yourself. Another way to do so is ofcourse to buy someone to transport it for you. The less times you have to transport your resources,the less it will be in extra risk,as well as money cost for fuel and such.
Mining: Types of ResourcesIn mining we have two types of resources you get, you have both RAW and REFINED so to speak. The Raw stuff is the things you drag right out of the ground and put in your truck or storage. The Refined stuff is a combination of two or more Raw materials to make one refined one. For an example, Coal and Iron to make Steel. That is why you want a manufacturing friend that has a Resource Factory. The Resource Factory can make your Raw minerals in to Refined minerals. Refined minerals is what most stuff is made out of,so you will eventually want to have your stock made in to Refined stuff. Every type of resources is essential to have a nice combinaton of all to make alot of things in Chernarus. Either this be a truck or something as simple as a lockpick to steal such an truck. You need alot of variation in your resources to be able to make all the refined once as well. Many need high end resources, but you will notice that soon enough.
Mining: Level RequirmentsIf you are going to mine as your main thing,you will ofcourse need alot of money to level up your stud to be able to have a brain educated enough to pull out those rarer and nicer resources that everyone are dying to get their hands on. This is a chart how it is right now as far as requirements goes to mining. You will have to level up in Mining to be able to get the diffrent once. We start at level 1 and go up to level 100, 1 being the lowest.
Level 2 - Fishing (Fishing at either lakes or off the Coast)Level 10 - Salt Water, Grain (Salt Water on the sea, and for Grain you need a Tractor for to be able to gather Grain)Level 10 - weed, Wood (you'll need items from the tool shop to gather wood)Level 15 - Silicon, Copper, Mineral Oil (All can be gathered from white circles)Level 20 - Iron Ore, Coal (Can be gathered from White Circles)Level 25 - Stones (Can be gathered from White Circles)Level 30 - Sand (Can be gathered from White Circles)Level 50 - offshore oil (Can be gathered from White Circle in the sea)Level 85 - Sulphur (Can be gathered from White Circles)Level 100 - Gemstones, Gold (Can be gathered from White Circles)
That basicly gives you a full overview of where you can get the stuff,as well as if you need any "special" tools to gather. All the above can be found in respected areas where the NAME of the resource is said (Example, White Circle with WOOD typed in center of the circle)
This pretty much tells all you need to know about Mining for now.
Manufacturing: OverviewThe basics of manufacturing is that you can make everything you see in game more or less. Either that be a camouflage tent,or a vehicle, gun etc. This is a very varied proffession to get. You will need a Miner to provide you with the propper resources needed for the stuff you can make. This proffesion is very needy to be able to make money in, as you are dependant on Miners to provide you with resources at good prices to make a profit. Good if you gang up with a person to make a corporation or so. Manufacturing: RequirementsAs a manufacturer you will first of all need a the levels needed to be able to buy the factory you will need to get stuff done. You will in other words have to buy rather expensive factorys to be able to manufacture stuff. Either this be objects, weapons or vehicles. Each factory has a diffrent price tag. For an example the Heavy Vehicle Factory cost 400,000(Four Hundred Thousand) While a Pistol Factory cost 85,000(Eighty Five Thousand). The prices are very varied depending on level it takes to gain,as well as type of thing it is. Every factory has its own use ofcourse. Names usualy explain themselves. A Heavy Vehicle Factory can make Trucks and Armored Humvees to name a few.
Manufacturing: TransportAlot like Mining,you will need transportation for your goods. This is alot more high risk usualy as you might be tranporing alot of guns or alot of items that you Really do not want to hand over to a robber. It may take hours to make certain things,so you can think for yourself it would be very uncool to loose it all. Preferably a truck for this kind of job,but a pickup should do for smaller things. Security is a must at all times,and a security guard or two is always a smart move on the manufacturers side.
Manufacturing: Types of things you can makeThe diffrent types of things you make is really varied,as you have the tools over time to make every item known to man (Or Cheranarus in this case) at your disposal. You can for an example make Items,Light Vehicles,Heavy Vehicles,Guns and such. Its as said very varied and a full list will be made as fast as I can manage to sit down and write it all down, this will be done in the "Items" post later on. So scroll down in a while and It should be there.
Manufacturing: Level RequirementsManufacturing is really the number one level requirement proffesion overall. Not only do I say that because it has the most levels compared to factorys you get, but also because you will need high levels to make more exotic things. The higher level, the deadlier the stuff you can make in all simplicity. This is a full chart of what levels does what at the moment.
Level 5 - Item, Resource, Equipment (10,000 / 150,000 / 15,000)Level 10 - Light Vehicles (100,000)Level 15 - Textiles (55,000)Level 20 - Heavy Vehicles, Pistols (400,000 / 85,000)Level 25 - Objects (75,000)Level 35 - Alcohol (15,000)Level 50 - Terror, Rifles (500,000 / 150,000)Level 65 - Machine Guns (375,000)Level 75 - launcher (350,000)Level 90 - Explosives (300,000)Level 100- Sniper Rifles, Jewlery (350,000 / 100,000)
This is the full list of factorys you can buy at the respective levels. You cannot buy a factory before you have the right level, nor can you make stuff ofcourse if you have bought it earlier, re place your points,and access a factory. Items that can be made as said before,will be posted in individual post as it has Alot in it. Manufacturing Factories and Costs of Things.Manufactureres as of up untill now have no real list on these forums to get all their needs to look up on things that can be made,and what all those things cost if server is down or so. Being able to have full access to such information at all times are very usefull, for a new player,or a old one. I will keep it stupid simple to make it effective. First I place the names of the factory, then what you should be able to make inside, or at what the item should have been there compared to ingame item lists.
Pistol Factory: 85,000M1911A1 - 5 Wood, 5 Copper, 5 Plastics
M9 - 5 Steel, 5 Copper, 5 Plastics
M9 Silenced - 5 Steel, 6 Copper, 2 Steel Wool
Makarov PM 5 Wood, 5 Copper, 5 Plastic
Makarov Silenced - 5 Wood, 5Copper, 2 Steel Wool
Rifle Factory: 150,000
Mp5a5 - 15 Steel, 15 Copper, 5 Plastic
Mp5sd - 15 Steel, 15 Copper, 5 Plastic
PP-19 Bizon - 15 Steel, 15 Copper, 5 Plastic
PP-19 Bizon Silenced - 15 Steel, 15 Copper, 5 Plastic
AK 47 M - 15 Steel, 15 Copper, 5 Plastic
AK47 S - 15 Steel, 15 Copper, 5 Plastic
AK107 Kobra - 15 Steel, 15 Copper, 5 Plastic
Ak 107 PSO - 15 Steel, 15 Copper, 5 Plastic
Ak107 Kobra GP-25 - 15 Steel, 15 Copper, 5 Plastic
Ak107 GP25 PSO - 15 Steel, 15 Copper, 5 Plastic
Ak74 PSO - 15 Steel, 15 Copper, 5 Plastic
Ak74 - 25 Steel,5 Plastic,20 Wood
Ak74 GP25 - 50 Steel,15 Copper,20 Wood
Aks74 kobra - Steel 25, Wood 20, Plastic 5
Aks74 U - Steel 25, Wood 20, Plastic 5
Aks74 UN Kobra - Steel 25, Wood 20, Plastic 5
G36 - 15 Steel, 15 Copper, 5 Plastic
G36C - 15 Steel, 15 Copper, 5 Plastic
G36C SD Eotech - 15 Steel, 15 Copper, 5 Plastic
G36K - 15 Steel, 15 Copper, 5 Plastic
M16a2 - 15 Steel, 15 Copper, 5 Plastic
M16a2 m203 - 15 Steel, 15 Copper, 5 Plastic
M16a4 - 15 Steel, 15 Copper, 5 Plastic
M16a4 m203 15 Steel, 15 Copper, 5 Plastic
M16a4 m203 RCO - 15 Steel, 15 Copper, 5 Plastic
M16a4 RCO - 15 Steel, 15 Copper, 5 Plastic
M4a1 - 15 Steel, 15 Copper, 5 Plastic
M4a1 CCO AIM - 15 Steel, 15 Copper, 5 Plastic
M4a1 m203 HOLO - 15 Steel, 15 Copper, 5 Plastic
M4a1 m203 HOLO SD - 15 Steel, 15 Copper, 5 Plastic
M4a1 m203 RCO - 15 Steel, 15 Copper, 5 Plastic
M4a1 m203 SOPMOD - 15 Steel, 15 Copper, 5 Plastic
M4a1 CC Camo AIM - 15 Steel, 5 Plastic, 1 Glass
M4a1 CC Camo SD AIM - 15 Steel, 5 Plastic,1 Glass
XM8 - 15 Steel, 15 Copper, 5 Plastic
XM8 Compact - 15 Steel, 15 Copper, 5 Plastic
XM8 M320 - 15 Steel, 15 Copper, 5 Plastic
XM8 Marksman - 15 Steel, 15 Copper, 5 Plastic
XM8 SAW - 15 Steel, 15 Copper, 5 Plastic
Machine Gun Factory: 375,000MG36 - Steel 120, Copper 120, Plastic 80
MK 48 - Steel 120, Copper 120, Plastic 80
PKM - Steel 120, Copper 120, Plastic 80
PKP - Steel 120, Copper 120, Plastic 80
PRK74 - Steel 120, Copper 120, Plastic 80
M240 - Steel 120, Copper 120, Plastic 80
M249 SAW - Steel 120, Copper 120, Plastic 80
Sniper Rifle Factory: 350,000 SVD Dragunov - 5 Steel, 15Copper, 1Glass
SVD Draganuv camo - 5 Steel, 15Copper, 1Glass
VSS Vintorez - 5 Steel, 15Copper, 1Glass
M40a3 - 5 Steel, 15Copper, 1Glass
M4 SPR - 20 Steel, 50 Copper, 5 Glass
M107 Barrett - 20 Steel, 50 Copper, 5 Glass
KSVK - 20 Steel, 50 Copper, 5 Glass
DMR - 20 Steel, 50 Copper, 5 Glass
Heavy Weapons Factory: 350,000Metis AT13 - 120 Steel, 60 Copper, 20 Plastic
RPG-18 - 120 Steel, 60 Copper, 20 Plastic
RPG-7V - 120 Steel, 60 Copper, 20 Plastic
SMAW - 120 Steel, 60 Copper, 20 Plastic
Strela-2 9K32 - 120 Steel, 60 Copper, 20 Plastic
Igla 9K38 - 120 Steel, 40 Plastic, Electronic Components 20
FIM-92F - 120 Steel, 40 Plastic, Electronic Components 20
FGM-148 Javelin - 120 Steel, 40 Plastic, Electronic Components 20
Light Vehicles Factory: 100,000Car Hatchback - 12 Steel, 5 Electronic Components
Datsun - 60 Steel, 15 Electronical Components, 15 Glass, 30 Plastic
Lada - 45 Steel, 6 Electronic Components, 15 Plastic
Skoda - 40 Steel, 7 Electronic Components
Sedan - 40 Steel, 8 Electronic Components
VW Golf - 60 Steel, 15 Electronic Components, 30 Plastic, 10 Glass
Tractor - 35 Steel, 3 Electronic Components
Towing Tractor - 15 Steel, 10 Electronic Components
TT650 - 20 Steel, 3 Electronic Components
Mountain Bike - 1 Steel, 1 Plastic
M1030 - 20 Steel, 3 Electronic Components
Heavy Vehicles Factory: 400,000256M Tunguska - 3500 Steel, 200 Electronic Components, 50 Glass, 150 Plastic, 200 Black Powder
BM21 Rocket Truck - 3000 Steel, 300 Electronic Components, 50 Glass, 150 Plastic, 500 Black Powder
BMP2 - 3500 Steel, 220 Electronic Components, 30 Glass, 150 Plastic
BMP2 Ambulance - 2000 Steel, 100 Electronic Components, 10 Glass, 100 Plastic
BMP3 - 3550 Steel, 300 Electronic Components, 25 Glass
BRDM 2 - 2000 Steel, 120 Electronic Components, 50 Glass, 150 Plastic, 150 Black Powder
BTR90 - 2000 Steel, 120 Electronic Components, 50 Glass, 250 Plastic, 150 Black Powder
GAZ - 2000 Steel, 200 Electronic Components, 50 Glass
GAZ Vodnik Medivac - 1200 Steel, 80 Electronics, 15 Glass, 75 Plastic
HMMWV - 100 Steel, 15 Electronics, 20 Glass, 60 Plastic
HMMWV Ambulance - 250 Steel, 30 Electronic Components, 15 Glass, 100 Plastic
HMMWV Armored M240 - 1700 Steel, 70 Electronic Components, 110 Plastic, 50 Black Powder
HMMWV Avenger - 2800 Steel, 175 Electronic Components, 140 Plastic, 700 Black Powder
HMMWV MG - 1250 Steel, 70 Electronic Components, 110 Plastic, 50 Black Powder
HMMWV MK19 - 1500 Steel, 130 Electronic Components, 140 Plastic, 200 Black Powder
HMMWV TOW - 1600 Steel, 140 Electronic Components, 150 Plastic, 300 Black Powder
Ikarus Bus - 200 Steel, 15 Electronic Components, 100 Glass, 60 Plastic
Kamaz - 200 Steel, 15 Electronic Components, 50 Glass, 60 Plastic
Kamaz Repair/Refuel/Rearm - 300 Steel, 30 Electronic Components, 20 Glass, 50 Plastic
LAV 25 - 2000 Steel, 150 Electronic components, 150 Glass, 250 Plastic, 150 Black Powder
MLRS - 6000 Steel, 300 Electronic Components, 50 Glass, 300 Plastic, 1000 Black Powder
MTVR - 200 Steel, 15 Electronic Components, 50 Glass, 60 Plastic
MTVR Repair/Refuel/Rearm - 300 Steel, 30 Electronic Compoents, 20 Glass, 50 Plastic
Offroad DSHKM - 1500 Steel, 100 Electronic Components, 100 Plastic, 60 Black Powder
Offroad SPG9 - 1500 Steel, 100 Electronic Components, 100 Plastic, 60 Black Powder
Pickup PK - 1500 Steel, 100 Electronic Components, 100 Plastic, 60 Black Powder
Pickup - 80 Steel, 18 Electronic Components, 10 Glass, Plastic 40
T34 - 16000 Steel, 500 Electronic Components, 50 Glass, 300 Plastic, 1500 Black Powder
T72 - 16000 Steel, 500 Electronic Components, 50 Glass, 300 Plastic, 1500 Black Powder
T90 - 16000 Steel, 500 Electronic Components, 50 Glass, 300 Plastic, 1500 Black Powder
Truck Salvage/Supply - 400 Steel, 40 Electronic Components, 15 Glass, 50 Plastic
Truck Rearm - 400 Steel, 65 Electronic Components, 15 Glass, 80 Plastic
UAZ - 70 Steel, 15 Electronic Components, 7 Glass, 30 Plastic
UAZ AGS30 - 1500 Steel, 100 Electronic Components, 100 Plastic, 100 Black Powder
UAZ MG - 1300 Steel, 80 Electronic Components, 90 Plastic, 60 Black Powder
UAZ SPG9 - 1500 Steel, 100 Electronic Components, 100 Plastic, 60 Black Powder
Ural - 200 Steel, 15 Electronic Components, 50 glass, 60 Plastic
Ural Refill/Repair/Rearm - 300 Steel, 30 Electronic Components, 50 Glass, 60 Plastic
V3S - 200 Steel, 15 Electronic Components, 50 Gass, 60 Plastic
Air Vehicle Factory: N/AA10 Thunderbird - 12000 Steel, 7000 Electronic Components, 40 Glass, 750 Plastic, 1300 Black Powder
AH-1Z - 12000 Steel, 7000 Electronic Components, 120 Glass, 800 Plastic, 1000 Black Powder
AV8B - 12000 Steel, 7000 Electronic Components, 40 Glass, 750 Plastic, 1300 Black Powder
C-130J - 10000 Steel, 650 Electronic Components, 20 Glass, 100 Plastic
F35B - 12000 Steel, 7000 Electronic Components, 40 Glass, 750 Plastic, 1300 Black Powder
KA52 - 12000 Steel, 7000 Electronic Components, 120 Glass, 800 Plastic, 1000 Black Powder
MH-60S - 4500 Steel, 450 Electronic Components, 60 Glass, 200 Plastic, 600 Black Powder
Mi17 Civilian - 4000 Steel, 150 Electronic Components, 50 Glass, 150 Plastic
Mi17 Normal - 12000 Steel, 7000 Electronic Components, 120 Glass, 800 Plastic, 1000 Black Powder
Mi17 Medivac - 4000 Steel, 200 Electronic Components, 50 Glass, 150 Plastic, 150 Black Powder
Mi17 Rockets - 6000 Steel, 500 Electronic Components, 80 Glass, 150 Plastic, 800 Black Powder
Mi24 - 12000 Steel, 7000 Electronic Components, 120 Glass, 800 Plastic, 1000 Black Powder
MQ-9 - 2500 Steel, 1000 Electronic Components, 300 Plastic, 150 Black Powder
MV-22 Osprey - 8000 Steel, 1200 Electronic Components, 30 Glass, 500 Plastic
Pchela - 2500 Steel, 1000 Electronic Components, 300 Plastic, 150 Black Powder
SU-25 - 12000 Steel, 7000 Electronic Components, 40 Glass, 750 Plastic, 1300 Black Powder
SU-34 - 12000 Steel, 7000 Electronic Components, 40 Glass, 750 Plastic, 1300 Black Powder
SU-39 - 12000 Steel, 7000 Electronic Components, 40 Glass, 750 Plastic, 1300 Black Powder
UH-1Y - 3000 Steel, 450 Electronic Components, 60 Glass, 200 Plastic, 300 Black Powder
Boat Factory: N/AFishing Boat - 120 Plastic, 40 Steel, 75 Wood
PBX - 55 Plastic, 55 Wood
Private Small Boat - 100 Plastic, 25 Steel, 75 Wood
RHIB 1 Turret - 250 Steel, 60 Plastic, 15 Electronic Components
RHIB 2 Turrets - 250 Steel, 60 Plastic, 20 Electronic Components
Sea Fox - 50 Steel, 60 Plastic
On a side note, not EVERYTHING that is listed here is ingame as of right now, but a complete index list of what is in the ITEM INDEX, the specific once that are ingame WILL be listed specificly at later date.
Leveling and diffrent types of training I can get.I didnt have a section here for the leveling and the inventory dialog, so I thought I would make one here to make it a bit easier for everyone to figure it out,as it is rather complex to get in to from the get go. There are alot of aspects bunched together in one in Chernarus Life, and the inventory menu is one of the deepest really. There you can find everything from stats to leveling up. Here is a list of what each one is,and a nice little overview.
Shops and what they got to offer You.So what we are going to talk about here is the diffrent types of shops you can find all over the place and get diffrent things that NPC's offer. This basicly stretches from Animals to Guns trough Vehicles. There are quite a few of these places in game,and you will slowly notice them all in good time. Untill then, I have made this overview for all to see what each NPC can offer of merchandise so YOU dont have to walk all over wasting your time. All prices are DEFAULT listing prices at game start with no mayor modifications. Prices may vary a bit depending on taxes.
Mc Chernarus:
Apple - 13
Apple Juice - 11
Cola - 11
Donut - 11
Fish - 31
Hamburger - 17
Hotdog - 17
Pizza - 52
Wheat - 21
Garage: Refuel Can Large Emty - 313Refuel Can Large Full - 418Refuel Can Medium Emty - 104Refuel Can Medium Full - 313Refuel Can Small Emty - 78Refuel Can Small Full - 104Repair Kit - 366Repair Kit Smal - 261Remote Controll - 1045Chernarus Rattletraps - (Berezino) Blue Skoda - 43,560
Green Skoda - 43,560
Red Skoda - 43,560
Skoda - 43,560
Car Hatchback - 10,890
Sedan - 54,450
Tractor - 38,115
TT650 - 10,890
M1030 - 8,712
Mountain Bike - 131
Carl's Offroad Shop - (Dubrovka)Datsun Open Green - 130,680
Datsun Open Blue - 130,680
Datsun Covered Red - 130,680
Skoda - 43,560
Mountain Bike 131
Roadrunner Cars - (Polana)Pickup Open Gold - 174,240
Pickup Covered Red - 174,240
VW Golf - 130,680
Skoda - 43,560
Mountain Bike 131
Mohammed's Trucks - (Krasnostav)MTVR Repair - 381,150
Ikarus Bus - 326,700
Ural (INS) - 272,250
Ural (CDF) - 272,250
Ural Civil 1 - 272,250
Ural Civil 2 - 272,250
UAZ - 196,020
Skoda 43,560
Mountain Bike 131
Boat Shops: Fishing Boat - 43,560
Private Small Boat - 32,670
Zodiac - 4,356
PBX - 4,356
Pet Shop:Fin,Dog - 3,534
Medikit for Animals - 157
Rabbit - 1,178
Animal Shop:Cock - 1178 ( not that kind of cock... )
Cow 1 - 17670
Cow 2 - 17670
Cow 3 - 17670
Cow 4 - 17670
Goat - 8835
Hen - 1178
Sheep - 8835
Hooker Shop:Hooker 1 - 23560
Hooker 2 - 23560
Hooker 3 - 23560
Hooker 4 - 23560
Hooker 5 - 23450
Distillery:Apple Juice - 11
Cola - 11
Equipment Shop:Binocular - 183
Compass - 61
Map - 245
Watch - 24
Radio - 183
NVG's - 489
GP25 Colored Flares - 113
GP25 Stun Ammo - 113
M203 Colored Flared - 113
M203 Stun Ammo - 113
Smoke Grenade Colors - 113
Liquor Store: Beer - 261
Rum 418
Vodka 418
Whiskey - 418
Wine - 313
Butcher Shop:Beef - 94
Dog Meat - 104
Lamb - 63
Milk - 31
Poultry Meat - 42
Rabbit Meat - 731
Rotten Meat - 10
Sheep Meat - 104
Wildboar Meat - 52
Air Shops: Mi17 Civilian 8,712,000
Skoda 43,560
Parachute 5,223
Mountain Bike 131
Cute Guns:15rnd M9 Magazine - 136
15rnd M9 SD Magazine - 159
8rnd Makarov Magazine - 113
Makarov Stun Ammo - 91
M9 - 5501
Makarov PM - 3668
Makarov Silenced - 1123
Uncle Sams:Ak 47M - 17,11530rnd AK 47 Magazine - 227
Terrorist Vehicle Shop Air:Mi17 Civilian 8,712,000
Mountain Bike 131
Terrorist Vehicle Shop Cars:Blue Skoda - 43,560
Green Skoda - 43,560
Red Skoda - 43,560
Skoda - 43,560
Car Hatchback - 10,890
Sedan - 54,450
Tractor - 38,115
TT650 - 10,890
M1030 - 8,712
Mountain Bike - 131
Roleplay - What does it really mean.When many people talk about roleplay, they instantly know that it means you are acting like you are another person. An alter ego if you prefer. What we will talk about in this section is some basic roleplay, and how it can help improve your gameplay experience as a whole. Stiff NPC's with robot like voices and actions can be fun for a little while,but when it comes to the long run Players are the only way to go.
How can I roleplay in Chernarus Life?Well, first of all you ARE in Chernarus Life and that means you are already in a Roleplay enviroment where people act out their dreams and fantasies in a virtual world. The sky is really the limit for what you can do. Around 80% of all players of Chernarus Life does roleplay in one form or the other. This means that you can rather safely initiate roleplay with anyone you see. By roleplay I do not mean you just run over to the first player you meet and demand to be his friend. Think of your actions like you were doing stuff in real life. That is really the main thing to remember. If you would find it insane in real life to do something, it will most likely be looked upon as mad in Chernarus Life as well.
What is OK to pull under the Roleplay comb?The one thing people usualy do when they first start out as a roleplay is make a little story for them self. Us being human, we all have a fatal flaw. When we get online we tend to be a bit more hard nosed and fairly easy turn in to a douche to other players. This is very important to remember, just because you dont stand in front of a person does not mean its ok to be mean or discriminating etc to that person. Roleplaying as a douche just dont cut it. Running around killing people as well is not Roleplay in 90% of the cases. Roleplay and violence in Chernarus Life is something you should be VERY carefull to use on other players. If you abuse your rights by killing over and over again with no roleplay relations it will eventually dig your grave and get banned from the server all together.
What can I do as a Roleplayer to have fun?When you roleplay as someone, the main reason to roleplay in the first place is to have FUN! This is essential for a good gaming experience. If you have a bad time on our servers, we would be kind of sad. We after all love having our servers booming and full of people all roleplaying and having a good time. As a roleplayer you have alot of opertunites to do alot of great stuff. If you are a hardcore roleplayer you would probably like Cop, or Police better than civilian in many cases. That way you can pull people over and uphold the law. There is always room for good roleplaying cops. On the Civilian side roleplaying is just as important. Remember kids, look both ways before you cross the road,or a huge gold pickup might run you over! And we all know how horrible it is to look like grinded meat on the pavement. One thing you can do is start a business. In the top posts you can get the general idea of what Chernarus Life has to offer. If you like to craft, you can pick up on Manufacturing and Mining. Get a few players together at a mine and mine your hearts out toward a common goal : Awesome money and good social bonding!What are the things I should DO as a Roleplayer?This is just a short list of what you should remember when you are roleplaying. Most of us log on to Chernarus to have a good time and roleplay our hearts out. A way away from home where stress can be horrid is important for anyone. This also means you should do your best to be on good behavior at all times. Here is the few remarks so to speak what you should put great emphasis ingame.- Be kind and respectfull to every player, even if they dont return the favor.
- Help people if they are in need, and you are able to help them out.
- Reward people some nice remarks if they help you out after a crash or so.
- Police is around to make your time fun, but also to uphold the law, follow their instructions and be NICE!
- If you keep a nice attitude towards everyone else, they will surely keep a nice attitiude towards you.
What are the things I should NOT do as a Roleplayer?Common courtesy applies to all people in Chernarus Life. We do not like a few things in players that think just because you roleplay, you are able to run around swearing and cussing in the name of your alter ego. Here are a short list of some "Dont even go there" things not to do or roleplay.- Do not spew out Racial remarks or Racial slurrs at players.
- Dont swear to people, poo might be the only exception.
- Do not bash someone for where they are from, either it be country or city.
- Do not bash someones religion, we all have our right to belive in something. This does how ever not mean you should do so breaking any other rules..
- Do not roleplay as a Neo Nazi or the likes, screaming you know what will not be accepted. Roleplaying is not a remark for All goes.
- Do not make fun of people if they have disabilities etc.
You get the point.. Common Coutesy plays a big role in understanding that just because we fly the Roleplay banner,does not mean your alter ego is a racist or a foul mouthed sailor, if you get the point. That is not fun for gameplay,nor for other players! Make friends,not enemies!
As a Roleplayer I want to have a house, can I? Ofcourse you can, we have a few pre-made houses you can move in to around the map, ofcourse these are static in cities,but most cities are not used in Chernarus Life,and are basicly ghost towns. You could always take one of them and make it your own home. To have people spread all over is a good thing truly. You can also go to the government and buy a hideout. This will make you be able to have a nice flagpole where ever you place it. There you can plant some nice stuff if you buy it. Everything from lawn chairs to barracks! The possibilites are endless, creativity conquers the mind.