- added: New drug effects- added: New effect when stunned- added: ArmA2 medic system- changed: Replaced remaining flags with people- changed: Bank keeper takes his hands up when robbed- changed: Replaced all Weapons, Magazines, Vehicles, Spawnobjects, Animations and more with new ArmA2 content- removed: invasion- removed: public transport system- changed: When opening the Inventory, the player one is pointing to with the cursor is selected in the "give to" box- added: Handcuffs + Keys- added: Copitems (Some items can be used by cops only, so trading copitems to civs is no longer possible)- changed: Players are able to enter the copbase, but it's a safe zone (Kills will be punished automatically, vehicles can't be lockpicked, bombs can't be used)- changed: Storage in copbase 2 (Same as in Copbase 1)- added: System for cloth- added: Kevlar suit for police units- added: Items - Kevlar west/trousers/gloves in a new factory- added: Items - Small Backpack
What about animals?