Author Topic: Chernarus Life 1.00  (Read 5424 times)

Issetea

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Chernarus Life 1.00
« on: June 18, 2009, 09:46:02 pm »
(Planned) Changes for Version 1.00 (Compared to Sahrani Life 1.69)

Quote
- added: New drug effects
- added: New effect when stunned
- added: ArmA2 medic system
- changed: Replaced remaining flags with people
- changed: Bank keeper takes his hands up when robbed
- changed: Replaced all Weapons, Magazines, Vehicles, Spawnobjects, Animations and more with new ArmA2 content
- removed: invasion
- removed: public transport system
- changed: When opening the Inventory, the player one is pointing to with the cursor is selected in the "give to" box
- added: Handcuffs + Keys
- added: Copitems (Some items can be used by cops only, so trading copitems to civs is no longer possible)
- changed: Players are able to enter the copbase, but it's a safe zone (Kills will be punished automatically, vehicles can't be lockpicked, bombs can't be used)
- changed: Storage in copbase 2 (Same as in Copbase 1)
- added: System for cloth
- added: Kevlar suit for police units
- added: Items - Kevlar west/trousers/gloves in a new factory
- added: Items - Small Backpack
« Last Edit: January 31, 2010, 11:58:49 am by Issetea »

B. Guarnere

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Chernarus Life 1.00 (Planned changes)
« Reply #1 on: June 18, 2009, 10:33:57 pm »
Simply awsome, i cant wait for the Arma 2 release next week.

Patt-Patt

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Chernarus Life 1.00 (Planned changes)
« Reply #2 on: June 18, 2009, 11:02:10 pm »
issetea do you have an animation list for arma 2 please


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nuttex

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Chernarus Life 1.00 (Planned changes)
« Reply #3 on: June 18, 2009, 11:21:25 pm »
What about animals?

hemimotorz

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Chernarus Life 1.00 (Planned changes)
« Reply #4 on: June 18, 2009, 11:34:23 pm »
awesome first release cant wait.

Patt-Patt

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Chernarus Life 1.00 (Planned changes)
« Reply #5 on: June 18, 2009, 11:44:47 pm »
Quote from: 'nuttex',index.php?page=Thread&postID=47343#post47343
What about animals?
that would be in the arma 2 conetent area as in cars guns etc


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xPho3n1x

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Chernarus Life 1.00 (Planned changes)
« Reply #6 on: June 19, 2009, 12:48:25 am »
Sounds great :)

Jakub269

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Chernarus Life 1.00 (Planned changes)
« Reply #7 on: June 19, 2009, 01:27:26 am »
Sounds really great... I cant wait for first play in arma2... I cant buy it now because its for nothing and I am going on holiday on 2. Jule so I will buy it just on 16. Jule ... CANT WAIT FOR CL... IT WILL BE JUST AWESOME !!! :gamer: :gamer: :gamer: :gamer: :gamer: :gamer: :gamer: :gamer: :gamer: :gamer: :gamer: :gamer: :gamer: :gamer: :gamer: :gamer: :gamer: :gamer: :gamer: :gamer: :gamer: :gamer: :gamer: :gamer: :gamer: :gamer:
:gamer: :gamer: :gamer: :gamer: :gamer: :gamer: :gamer: :gamer: :gamer:

Rasa

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Chernarus Life 1.00 (Planned changes)
« Reply #8 on: June 20, 2009, 12:26:09 am »
How will the handcuffs work?

Issetea

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Chernarus Life 1.00 (Planned changes)
« Reply #9 on: June 20, 2009, 12:28:53 am »
Police Officers can use handcuffs (inventory) while aiming at a player. The player will then be unable to move until released by a cop (All cops will have keys for any handcuff) or released by a civ with a special tool which can be produced in a factory.

Rasa

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Chernarus Life 1.00 (Planned changes)
« Reply #10 on: June 20, 2009, 12:48:20 am »
Just what I hoped for, great.

Will there be an animitaion where the cuffs are visible?

Issetea

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Chernarus Life 1.00 (Planned changes)
« Reply #11 on: June 20, 2009, 12:56:33 am »
We are using an animation (which was already suggested for SL - Animation was already implemented in Queens Gambit). Handcuffs are not visible but the player has his hands on his back.

#xEr0!

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Chernarus Life 1.00 (Planned changes)
« Reply #12 on: June 20, 2009, 02:14:48 am »
Can anyone say abuse?

Zilinski

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Chernarus Life 1.00 (Planned changes)
« Reply #13 on: June 20, 2009, 02:37:16 am »
maybe make the handcuffs release a player after like 3 minutes so some noob cop doesnt handcuff and run away

we definately need the handcuffs though, say when we respond to a bank robbery where like 3 bank robbers have held the bank, and there is also like 2 civilians.

We go in, stun everyone, put them all in handcuffs, then sort it out.
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Looter

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Chernarus Life 1.00 (Planned changes)
« Reply #14 on: June 20, 2009, 10:03:58 am »
Sounds awesome, good work. It'd be cool to see a video of the new animations and whatnot :D
« Last Edit: January 01, 1970, 01:00:00 am by 1245485905 »