Alright, lets reaproach this then.In dsicovering credit cards arent needed as a tool to keep your money, I think we have discovered htem as a new RP element. How about using credit cards as something you can buy from the bank, and ou can use them to buy items witout paying for them right then, but instead gets charged as a percentage of your paycheck. You could have a charge limit based on how long you have been in the game, or how much money you have or make from paychecks. This way, players who make alot of money per paycheck can buy more stuff, etc. This will be good for those times you find yourself "uber pwned" by the police when you phail a drug run, and your left with no money. You can use your credit card to purchase a car and the stuff you need to hop back on your feet.
I think the bank should be more immersive, to promote its use. When (if) we get a new buliding, there should be a counter where you can transfer funds (and remove that ability from ATM's just keep ATM's for withdrawing/depositing, and even that isnt TOTALLY realistic, because as far as i know, you cant put money into your bank account at an ATM irl, you can only withdraw).You could also buy differant types of credit cards, a higher one time cost = higher limit, or less interest paid (and vice-versa). What about a credit card tax that the mayor can change?? :thumbsup: